Campaign Configuration

Memory Match Demo

This editor stays generic on purpose: copy, branding, motion, and scene values live on the campaign so future minigames can reuse the same configuration surface.

draftmemory-matchScene BrandTriviaPreview

Campaign Stats

Live performance

Loading campaign metrics...

Runtime Editor

Customer-facing campaign controls

This editor is intentionally separate from the Unity preview so the campaign setup stays generic and easy to edit for future minigames.

Preview route: /play/memory-match-demo

Saved setup is reused by the preview route for this campaign.

Copy

Campaign titleShort text

Main title shown inside the minigame.

HeadlineMultiline

Short hero line above the game area.

InstructionsMultiline

Guidance shown to the player.

Celebration messageShort text

Message shown on completion.

Branding

Asset

Campaign logo

PNG or JPG. The platform optimizes it before saving.

Asset

Scene background

PNG or JPG. The platform optimizes it before saving.

Prize & redemption

Configure the message, claim URL, or QR that winners see after completing the game.

Promo critical
Prize titleShort text

Reward heading shown after the player wins.

Prize descriptionMultiline

Short explanation shown with the QR or claim button.

QR button labelShort text

Call to action shown below the QR.

QR / claim URLMultiline

URL or redemption code encoded in the winner QR.

Brand Colors

Game Rules